Upload your track, pick a style, and Tunee generates a perfectly formatted Game Trailers music video — ready to upload in minutes.

Four AI agents collaborate to turn your audio into a finished music video — you pick the moment and the direction, Tunee handles the rest.




Single frames pulled from AI-generated music videos — a glimpse of the Game Trailers visual style Tunee creates from your audio, no camera or crew needed.



The genre that defined this is well-known: the Halo 3 'Believe' trailer, the Witcher 3 'A Night to Remember' cinematic, every Bethesda E3 piece. The pattern is consistent — a strong piece of music, cinematic visuals that aren't gameplay, lore-forward without spelling the plot out. The trailer functions as a music video for the game's world, which is a fundamentally different ask than a gameplay sizzle reel. Indie studios skip this because the music budget and the cinematic budget feel out of reach.
Slow build into the title card, a single hero character introduced in silhouette, a wide that sells the world's scale, a montage cut to the rising musical phrase, a beat of silence before the final hit, the game's title and release date as the resolution. The pacing is operatic — closer to a film trailer than a music video, but the music is doing the same structural work a vocal would in a normal MV. The trailer is shaped by the song, not the other way around.
Generate the score from the game's mood brief (orchestral, dark synth, choral, post-rock — whatever the world calls for), generate the cinematic visuals from concept art uploads and a prompt describing the world, cut the trailer to the song's structure. Indie studios go from no trailer to a watchable announce piece in days instead of months. AAA studios use Tunee for early pitch decks and internal demos before the real cinematic team gets greenlit.
Each prompt is crafted for Game Trailers aesthetics. Paste into Tunee, hit generate — your game trailers music video is ready in seconds.
16:9 landscape frame. Hook in the first 3 seconds: tight close-up of game footage, hard cut to the artist on the beat drop. Epic grade, high contrast. Text overlay at the chorus — clean sans-serif, bottom third. Runtime: 30–45 s.
Action visual style built for Game Trailers — epic trailer cuts in the background, transitions locked to every 4-beat phrase. Fast cuts on the hook, one slow-motion beat mid-song for emotional impact. Designed to hold watch-time past 50%.
Artist-forward 16:9 landscape — game footage surrounding the performer, camera movement synced to rhythm. Suspenseful lighting, no overlays — pure energy. Optimised for full-screen mobile, shareable to Stories and Reels.
A epic scene with game footage and sweeping camera movements, bathed in dramatic lighting that pulses with the beat
Vertical close-up shot immersed in epic trailer cuts, action energy radiating through every frame and cut of the video
Abstract sound design sync morphing and flowing in slow motion, capturing the epic essence of the music perfectly
Close-up shots of game footage dissolving into reveal moments, creating a action visual journey that follows the song's rhythm
Wide establishing shot of a suspenseful environment with epic trailer cuts in the foreground, evoking a deep emotional resonance
From release day to full content calendars — real ways people ship game trailers music videos with Tunee.